PROFESSIONAL
TECNICAL SKILLS
UNREAL ENGINE
UNITY
BLENDER
3DS MAX
TWINMOTION
ADOBE PHOTOSHOP
ADOBE MIXAMO
QUIXEL
AUTOCAD
ABOUT ME
With 6 years of experience, I have specialized in high-quality and optimized 3D design, modeling, and computer graphics (CG), built on a strong foundation in architecture. Throughout my career, I have combined my technical skills with creative vision to deliver innovative projects in 3D game graphics, design, and game engines. My expertise in this field has given me the opportunity to become a respected mentor and trainer.
I have worked across a wide range of projects, from architectural designs to virtual reality (VR) experiences and interactive designs. By providing optimized solutions tailored to the specific needs of each project, I have achieved high-quality results both artistically and technically. My creative approach and attention to detail have helped me strengthen my reputation in the industry.
PORTFOLIO
Experience
2024-Present
Hilal Beyza Kara | Studio (Freelance)
Founder
At my self-founded creative studio, I design and develop 3D projects that combine storytelling with technology for various industries. From architectural visualizations to industrial simulations, VR/AR applications to cinematic visuals, I create immersive experiences across a broad spectrum. I independently manage most projects, occasionally assembling specialized teams for larger-scale work. I focus on creating interactive environments using Unreal Engine, developing WebGL and PC-compatible experiences, and optimizing 3D models with an emphasis on performance and visual quality. I carefully handle all aspects of the project, from client communication and proposals to the final delivery.
2024-2022
Atlas Space
Metaverse Platform
3D Design Team Lead, Sr. Designer
Led a team of 3D designers in developing immersive and interactive virtual environments for the Metaverse. Specialized in optimizing complex 3D models for real-time applications and delivering high-quality visual experiences across platforms. Additionally, contributed to significant projects by providing cinematic video content for one of Turkey's leading automotive companies. Worked on WebGL projects compatible with both mobile and PC, ensuring seamless cross-platform functionality.
2024-2019
Garage Atlas
Vr, Ar, 3D Solutions
Sr. Designer, Architect
Worked on advanced projects involving VR, AR, and 3D solutions for various industries, combining visual storytelling with technical precision. I focused on designing interactive and immersive experiences, particularly on AR/VR interfaces and interactive installations. I created optimized assets for game engines (especially Unity and Unreal Engine) and produced high-quality cinematic videos to enhance the impact of the projects. Additionally, I continue to contribute to an ongoing steel construction architectural project, known as the 100th Year Village in Hatay, which includes approximately 200 units being built for earthquake survivors.
2024-2019
Tasarım Atlas
Architecture & Design
Architect
While working at Tasarım Atlas, I focused primarily on architectural projects, with an emphasis on architectural drawings and visualizations. I contributed to projects that prioritized both aesthetics and functionality, using 3D modeling and architectural visualization tools to ensure visually compelling and technically precise outcomes. Throughout the design process, I aimed to achieve results that were both user-friendly and met technical requirements.
2024-2022
Istanbul Bilgi University
Instructor
Provided instruction in 3D modeling and Unreal Engine 5 to university students. I focused on helping students develop technical knowledge and practical skills in these areas, fostering their proficiency in 3D design and real-time applications.